WikiHouse 10 Design Principles
WikiHouse is an open source project to reinvent the way we make homes. It is being developed by architects, designers, engineers, inventors, manufacturers and builders, collaborating to develop the best, simplest, most sustainable, high-performance building technologies, which anyone can use and improve. Our aim is for these technologies to become new industry standards; the bricks and mortar of the digital age.
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Be lazy like a fox
Don’t keep reinventing the wheel. Take something that already works, copy, adapt, give credit and re-share. (Thanks Linus Torvalds via Eric S Raymond)
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Design to lower thresholds
Design to lower barriers of time, cost, skill, energy and resources at every stage. Elvis Costello wrote all his songs to be played on the cheapest transistor radio.
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Open standards
Where possible, work to existing standards or seek to establish intuitive new ones.
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Open materials
Design for cheap, abundant, standardised, sustainable, and, ideally, circular materials.
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Human friendly
Seek to preserve and maximise the safety, security, health and wellbeing (physical and mental) of all participants at every stage of a product’s life.
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Start somewhere
No one can solve everyone’s problems. Design something that works where you are, then share so others can adapt it for their own economy, climate and culture. Let solutions adapt like Darwin’s finches.
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Modular
Design hardware and software that is robust, interoperable, product-agnostic and flexible, so elements can be independently altered, substituted or upgraded.
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Include, keep including
Look for ways in which age, race, gender or disability might be barriers, and try to design them out. Try to design products, processes and documents that are accessible, intuitive and non-discriminatory.
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The new ‘normal’
Avoid design which would be considered ‘alternative’, ‘boutique’ or only for the rich or poor. Instead, design for the new normal: products most people would consider desirable and affordable. As beautiful as Apple, as open as Linux.
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Mistake proof
Make it impossible to get wrong, or not matter if you do. (The Japanese call this ‘Poka-Yoke’)
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Whole life design
“A home is not something you finish” – Stewart Brand. Design for the entire life-cycle of the product, from manufacturing to assembly, use, maintenance, adaptation, disassembly and re-use.
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Superpower the users
“Give power to the fine tuners” – Cedric Price. Afford as much power as possible to the end users, from procurement to privacy to electricity. Democracy is a design diagram.
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If you can’t mend it, you don’t own it
Try to avoid ‘black box’ products. Try to make it easy for the user to learn how it works.