Weight Watchers Design Principles
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Personas
Design for Weight Watchers members illustrated by product personas
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Experience
Design for the entire product experience rather than isolated needs
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Context
Keep context in mind – where’s the member coming from and where are they going
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The 80%
Optimize the design for the 80% use case - most members most of the time
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Simplicity
Design for simplicity while supporting functionality, visual language and brand
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Patterns
Design within the current product patterns when possible
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Extensibility
Create new patterns when existing patterns don’t solve a new problem. New patterns should be consistent and extensible.
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Platform
Patterns should follow the native platform while still serving the brand
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Hierarchy
Clearly define hierarchy and level of detail on each screen - focus on the main objective
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Empathy
Design with member empathy