Principles for Prototyping
Todd Zaki Warfel's framework for effective prototyping, emphasizing audience understanding, flexible planning, expectation management, and practical sketching techniques.
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Understand the audience and intent
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Plan a little—prototype the rest
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Set expectations
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You can sketch
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It's a prototype—not the Mona Lisa
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If you can't make it, fake it
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Prototype only what you need
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Reduce risk—prototype early and often
Know of a set of design principles that should be here? Contribute an example.